

币安(BNB)区块链
Introduction
Velhalla is the first cross-platform Web3 strategy game. Their mission is to create the best strategy game in Web3, and seamlessly convert the players from Web2 to Web3.
Velhalla is a play and earn metaverse unlike any other out there on the market. It will allow its users to immerse themselves in a new universe driven by the Velas blockchain, where they can perform a wide range of actions, purchase and sell virtual pieces of land, outfit highly detailed characters, and more.
The main focus of Vellhalla is to provide users with an immersive experience that takes them from reality into an exciting world where anything is possible. Users can also purchase, customize, and build on their land as well as customize their dungeon defenses. The team wanted to create something that wasn't just another games or social media app, but something that went beyond those things and create an entire Metaverse for people to enjoy.
About Velhalla
Off in the outer rims of space, the planet Velhalla is occupied by four factions vying for dominance. Each of the four races occupies a unique geographical terrain and seeks to exert their dominance upon their neighbors and expand their territories.The mighty and honorable Warriors rule over the central Wastelands,the Mutants live on the thriving Grasslands, the Cyborgs dedicate themselves to tech advancements on the frozen Tundras,and the elusive Velonians plots away in the Molten Barrens.
The player will have access to the four factions as they summon units
against other players in PvP combat. Players will colonize newlands as they establish dominance on planet Velhalla.
Player's Objective
1.Research upgrades to enhance your units and facilities.
2.Harvest resources, construct buildings and build a standing military force.
3.Battle other players for fame and fortune.
Collect a variety of units, equipment, and resources to strategically construct your own dungeon against invaders or raid your opponents with your own formidable forces!
Gameplay
The players will have the opportunity to create their unique customizable
dungeon with their collected characters, weapons, equipment, and maps.
The players will have a dungeon on a DMZ map that is open to player raids. At the same time, the players also have access to a separate constructible home base that is inaccessible to their opponents.
Characters
The characters come in different levels, grades, and rarities. They are
the bread and butter of the players' armies as they serve as both
dungeon defenders and offensive raiders. Some characters even come
with utility skills that excel in harvesting resources from mines, quarries, or lumbermills.
Map Building Block
The DMZ dungeon also has stationary constructions such as traps
and turrets that excel in stopping invaders in their tracks.
The DMZ maps have different pathways that can be assembled and
designed into an impregnable dungeon full of units, traps, and turrets.
Certain maps also come with harvest areas that produce in-game
consumable resources.
Trap And Equipment
Traps and equipment are stationary. A trap is designed to provide
defensive capabilities.
Land
Every player starts with a Home Base. The home base can be further
extended by purchasing land on Velhalla to expand its buildable area and
resource production.
Purchasing land adjacent to each other yields a greater buildable area as the natural boundaries between two lands is removed if the player owns two or more connected land. The players can strategically increase their buildable area by trading with players who possess an adjacent land.
Harvesting Information
The players will need to construct production structures on the Home Base before they can harvest resources. By paying a portion of the harvested resource as a toll, the players without a piece of land on Velhalla can dispatch a harvesting team into the production buildings of other players. The units dispatched on harvesting missions are still able to
defend or attack dungeons in a combat team. Tools like mining pick or lumberjack's ax are expended in the harvesting process and can only be acquired in ranked matches.
Land Rental
For players interested in the management side of things, the game offers investors the opportunity to lease out land to other players.
•Players who rent a piece of land canonly construct production buildings exclusively. A portion of the harvested resources will be shared with the land owner and building owner as rent.
•If the landlord decides to end his lease, the player's production building will return to the player's inventory.
•If a landlord hasn't logged in for an extended period, the land will be open for lease automatically.
Tokenomics
SCAR ($SCAR) is a digital asset token used for the purchase of goods and services in Velhalla. It is built onVelas in accordance with the VRC20 standard for tokens and was created to govern the Velhalla project. SCAR is used to support on-chain payments and activities. Holders of SCAR will have a voice in future project directions.
HONOR COIN are non-crypto utility tokens to serve free-to-play , pay-to-play, and play-to-earn functions. Honor coins can be exchanged for SCAR and have no maximum supply cap. Honor coins can be earned with in the game.
Token Allocation
Stake
Maximize yield by staking SCAR for SCAR
Deposit your SCAR in the staking pool to receive interest payments in SCAR. The APR is calculated dynamically based on the number of stakeholders in the staking pool. Your deposit will be locked up for 14 days, but you are allowed to claim your interest at anytime. When the lock period ends, you may unstake your deposit or choose to continue to earn interests.
Velhalla, a crypto-web3 strategy game in a new way, an NFT world you can control, influence, earn, and more.
Velhalla
Tracking SCAR






